Star Wars Zero Company: XCOM Meets Clone Wars
Star Wars Zero Company brings turn-based tactics to the galaxy far, far away, with early reviews calling it a potential Game of the Year contender.

The update
Star Wars Zero Company, a new turn-based tactics game from Bit Reactor (developers with XCOM and Marvel’s Midnight Suns background), launches August 27, 2026. Set during the Clone Wars era, the game follows a squad of mercenaries called Zero Company as they navigate a plot involving the Infinite Coil, a Separatist-aligned cult. The game features character creation options, customizable squad members, and tactical gameplay with support units like Astromechs.
Why it matters
Star Wars has historically had few strategy games, making Zero Company a notable addition to the franchise. The collaboration between Bit Reactor, Respawn Entertainment, and Lucasfilm Games brings XCOM-style tactical gameplay to the Star Wars universe, focusing on non-Force users during the Clone Wars. Early reviews are positive, with some critics calling it a potential Game of the Year contender and praising its writing, characters, and tactical depth.
What to watch
Whether the game lives up to its GOTY potential as players continue to explore its mechanics and story. How the game’s focus on non-Force users and smaller, more aggressive maps compares to other tactical games in the genre. Whether the Clone Wars setting provides enough fresh content to distinguish it from other Star Wars games.
Sources
- PlayStation Blog — Game details, setting, and character creation options
- Xbox Wire — Developer background and gameplay tips
- kotaku.com — Early reviews and critical reception
