Tomb Raider Remake Adds RPG Elements, Fans React
The Tomb Raider remake is adding RPG skill trees and crafting, departing from the original's design.

The update
The upcoming remake of the original Tomb Raider, titled Tomb Raider: Legacy of Atlantis, is introducing mechanics not present in the 1996 title. The developers have revealed a skill tree system and a crafting mechanic. Players can collect herbs to create food items that provide buffs or healing items. Additionally, a ‘focus’ meter fills as Lara deals or takes damage, allowing her to slow down time and perform acrobatic maneuvers.
Why it matters
This shift represents a move away from the pure action-adventure foundation of the classic game toward RPG elements. The developers have stated that adding these systems was intended to increase player engagement, drawing on feedback from the ‘Survivor’ trilogy. However, the introduction of these mechanics has drawn criticism from some fans who prefer the original’s gameplay style.
What to watch
Community sentiment regarding the new mechanics remains a key area to monitor. The debate centers on whether the new RPG elements will enhance the experience or detract from the core gameplay loop. The game is set to launch in February.
Sources
- kotaku.com — fan reaction and context on the 'Survivor' trilogy
- eurogamer.net — details on skill trees, crafting, focus meter, and developer quotes



